B.F.A. Time Arts – Northern Illinois University
Major Coursework: Drawing, illustration, painting, ceramics, 2D/3D design, video editing, animation, digital and interactive design.
Additional Coursework: Honors calculus, programming in C/C++, intro to logic.
Since I can remember I have been drawing and designing. After the first time I played a video game, I taped sheets of paper across the dining room floor to map out my own vision for a video game. The more skills I acquired, the more things I designed and created.
It’s not enough to build something just because you can. Products, whether tangible or digital, should be designed with purpose and intent. There should be a net benefit. If we can’t leave things better than we found them, why are we changing the landscape at all
A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.
-Robert A. Heinlein
Time Enough For Love, 1973.
To get a real feel for the things I'm about, be sure to stop by the Miscellaney section.
Also, read the story of how I came to develop my first digital product and go on to study UX Design.
© 2022 John Everett Morton